Alpha Version


TeoT Alpha version is out! :)

The game is barely playable bcoz the game itself hasn't been tuned at all at the moment :)

It is also nicely stuffed with random crashes , bugs and everything you can expect from an early release ^^

Anyway, the main goals for this Alpha version were : 

1) Integration of all game assets.

2) All game data must fit into available Neo.Geo  memory.

For this purpose i have used the memory bank switching  method which was used by many commercial titles back in the days but rarely or never used for homebrew productions.

More technical informations about the methodology and tools involved  on my git : 

https://github.com/ozzyyzzo4096/ngDataLinker

Finally special thanks to Blastar who has released a super nice update of NGFX NeoSoundBuilder :

https://blastar.citavia.de/

Now supporting a crazy amount of 1792 sound effects.

Blastar was also kind enough to help with NeoSD format compatibilty issues and rom testing! 

Files

teot.zip (neogeo alpha rom) 25 MB
May 16, 2021
mameForTeot.zip (mame64 configured for teot use: run.bat) 152 MB
May 16, 2021
teot-NeoSD.zip (Neo-SD alpha flash cart rom) 25 MB
May 16, 2021
Teot.exe (win32 alpha) 33 MB
May 16, 2021

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